I remember the first time I fired up Rematch, thinking my years of dominating traditional football games would give me an immediate edge. Boy, was I wrong. There's a fairly steep learning curve to overcome in this game, and it hits you right from that initial kickoff. Part of this challenge stems directly from its tactile, physics-based design, which fundamentally changes how you control the ball. Unlike the predictable, almost magnetic ball control in games I've spent countless hours with, here the ball refuses to stick obediently to your feet when you're sprinting down the virtual field. It feels loose, alive, and at first, utterly infuriating. You can't just hold down the sprint button and expect to weave through defenders; you have to actually read the ball's momentum, its bounce, the way it interacts with the playing surface. It's a system that punishes button-mashing and rewards patience and finesse. I must have lost my first dozen games because I treated it like any other football sim, trying to play a fast, direct style that the physics engine simply wouldn't allow. It took me a good 15-20 hours of playtime before my brain finally rewired itself to anticipate the ball's behavior, and that was just the first hurdle.
The other massive adjustment, and arguably the more disorienting one, is the camera. In EA Sports FC, for instance, there's a camera option that follows closely behind your player. I've been part of online Pro Clubs communities for years, and I can honestly say I've never known anyone to actually use this view competitively. Why? Because being able to see the full pitch from the classic, elevated sideline angle is just so much more effective for spatial awareness and passing lanes. Rematch, in its bold design choice, doesn't give you this safety net. You have full camera control, similar to what you'd find in a third-person action game, but your default and most effective viewpoint is locked just behind your player's shoulders. This places you directly in the thick of the action, which is incredibly immersive but also incredibly demanding. You can't simply glance at the screen and see a teammate making a run on the opposite wing; you have to use the right analog stick to manually swivel the camera, or constantly flick your eyes down to the mini-map. The presence of that mini-map is a lifesaver—it ensures you don't need to have your head on a swivel like a Premier League midfielder—but it's still an uncommon, almost claustrophobic way of playing a football game. It forces you to develop a different kind of game intelligence, one based on predictive scanning and trust in your AI teammates.
When you combine this intimate, player-locked perspective with the game's enclosed playing fields and those sleek, futuristic stadiums, the comparison becomes inevitable. There's more than a little Rocket League about Rematch. It captures that same feeling of controlled chaos, of being a single cog in a fast-moving, physics-driven machine. If Rocket League is football with cars, then Rematch is, without a doubt, Rocket League without them. It's the same core concept translated back to human athletes, and it creates a uniquely demanding and rewarding skill ceiling. Mastering Pusoy Plus in this environment isn't about memorizing complex button combinations; it's about achieving a state of flow where you're intuitively managing your camera, reading the unpredictable physics, and making split-second decisions with limited information. The dominance you can achieve once this clicks is profound. I've found that my win rate skyrocketed from a dismal 35% in my first 50 games to a much more respectable 68% in my last 100, simply by internalizing these two core principles.
So, how do you truly master it and start dominating every game? It's a paradigm shift. Stop fighting the physics and start embracing them. Spend your first few hours just dribbling in practice mode, not to score, but to feel the weight of the ball and the turning radius of your player. Learn to use soft touches and shielding effectively. Then, master the camera. Make a conscious effort to pan it around constantly, building a mental map of the pitch. The mini-map is your best friend, but it's not a substitute for actively looking around. Positionally, this perspective naturally encourages a more possession-based, build-up style of play. Trying to launch long through-balls like you would in FC is a recipe for turnovers. Instead, focus on short, sharp passes and using the walls to your advantage. The enclosed arena is a tool, not a boundary. I've personally found that adopting a patient, midfield-general approach, where I focus on recycling possession and creating overloads on one side of the pitch, is far more effective than trying to be a speedy winger. It's a game that rewards intelligence and adaptation over pure twitch reflexes. Once you stop seeing it as a traditional football game and start treating it as the unique hybrid it is—a beautiful blend of sports sim and arcade-action—that's when the pieces fall into place, and you transition from struggling novice to the player everyone in the lobby is trying to stop.